

There's usually about 4 playable characters on a level map that you can freely switch between, plus random amounts of support characters that are un-playable. The best part, however, is definitely the level over-map. You can still smash your way through anything, but it's better to be strategic when choosing which enemies to fight with which characters. They even utilize Fire Emblem's classic weapons triangle (Sword > Axe > Lance > Sword).

Where FE: Warriors really shines is the little Fire Emblem touches they've added to the basic Dynasty Warriors concept characters level up (complete with the little Fire Emblem song), have skills you can assign them, have the ability to equip different weapons to them, and you can even use a master seal to level them up to a higher class, just like in the normal Fire Emblem games. The basic gameplay in Fire Emblem Warriors is the same as pretty much every other Dynasty Warriors game: you string together a bunch of light and strong attacks to form combos and destroy hundreds upon hundreds of enemies. If you haven't at least beaten Awakening and Fates, and are planning to do so in the near future, be warned: spoilers for those games abound in Fire Emblem Warrior's History Mode. History Mode has a much better story, but that's due to it taking well-known scenarios from other Fire Emblem games and letting you play them out, including the final battle from Fire Emblem Awakening. In case you can't tell, the story in Story Mode is pretty ridiculous still, it's nice to be able to play as these characters in a more action-oriented game. These five gems, according to legend, can only be obtained by receiving them from legendary heroes from another world, so it's super convenient when portals start opening up in Aytolis from other Fire Emblem game realms, dumping popular characters from Fire Emblem Awakening and Fates into the prince and princess' path. Story Mode features an original story with new characters, the prince and princess of the Kingdom of Aytolis, who are charged with getting the five gems to complete the legendary 'Shield of Flames' to save their world. The game boasts two main modes, Story and History Mode. The characters are almost all taken from the 3DS games (both Awakening and Fates), although there are plans to release more characters through DLC in the future. That being said, I really enjoyed Fire Emblem Warriors.
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I admit that I am one of those people I love Fire Emblem, and I've played every one religiously since the Gamecube and Gameboy Advance games were released (I sadly was not aware of the series earlier than that), but I'm not a Dynasty Warriors fan. Like many other 'beloved franchise' meets 'Dynasty Warriors' games that have been released in the last few years, Fire Emblem Warriors does a great job being appealing to fans of the original franchise, even if they might not be the biggest Dynasty Warriors fans.

Fire Emblem Warriors is a new game from Tecmo Koei coming out October 20 thfor Nintendo Switch and 3DS.
